Yes, so the remarkable INSIDE – we’ve had a detailed look at this one. It’s available on almost everything, it’s utterly phenomenal, terrifying, brilliant, and inspired. One to add to your gaming list with haste!
We shall meet in the place where there is no darkness.
-George Orwell, Nineteen-Eighty Four
“The following is a contributor post by the Moronic Cheese Mage.”
INSIDE is close to a sensory overload – I had no problems naming it my Game of the Year back in 2016. It’s a masterpiece. At once confounding, beautiful, and terrifying, this Orwellian dystopian puzzle-platformer doesn’t explain itself, leaves the player to fend for his or herself, and draws to a conclusion that’s quite mesmerising in its grotesque insanity.
Danish indie developer Playdead is behind the work and has become one of the leading indie developers thanks to its first two projects (luckily, a third is on the way). Founded in 2006 in Copenhagen, it landed Limbo on the world in 2010. As of 2016, it had a staff of just 25, which explains why it takes several years to perfect its…
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