Back in my day, we had games like Doodle Jump. Them were the days! Stuff like Alto’s Collection seemed like distant days!
Yeah, well, 2009 used to seem like a modern year. It isn’t now. But we’re still covering Aidan McCarthy’s indie legend as… well, why not? Jumping is fun!
The Jumping Joys of Doodle Jump
Okay, Doodle Jump is one of the most famous mobile games of them all. And whilst titles like Monument Valley II (2017) aim to be arty and profound, this one is all about jumping your butt off.
Doodle Jump has one of the most basic concepts going.
The premise? Jump! Jump off platforms until you reach ever higher heights. It’s almost like an evil laugh is needed each time you launch yourself a step further.
Your cute little character is called The Doodler.
You can move it off the screen to the left and reappear on the right, plus use various items on the steps (such as springs) to launch yourself up ever higher. Behold!
After its launch, people swarmed to the title. Big time. At its peak 25,000 people were downloading Doodle Jump… every day!
It’s sold over 10 million copies worldwide. And, of course, you can still get this one on any mobile devise these days.
It’s a minimalist experience. But that kind of works with mobile games in the way Tetris worked on the Game Boy. Back in 1989 and all that.
A belated sequel did turn up in 2020 called… Doodle Jump 2. It doesn’t seem to advance the concept much, but has some nice little additions.
Such as having other player’s jumping records lining the screen as you advance.
Interesting then, eh? Doodle Jump (and its sequel) offer a very simple gaming experience, but it draws you in with its addictive qualities.
And it’s one of those mobile games that just appealed to the more casual gamer.
People on long commutes who never would normally play video games, just deciding to give this thing a go and becoming addicted in the process.
That’s how legends can be made. It worked with Nintendo’s Game & Watch series in the ’80s and history repeated itself again here. Bless.