
We drone on a lot about how fantastic the vibrant indie game scene is for the games industry. Samorost 3 is another inspiring example as to why we go on and on and on about them.
It’s the glorious antithesis of often stale AAA titles. Indie games such as this show the world what the games industry is capable of—and we’re here to support this awesomeness!
Samorost 3
Amanita Design is behind this little gem—it’s a small independent developer in the Czech Republic.
It already has critically acclaimed games such as Botanicula (which we’ll take a look at some time soon), but Samorost 3 was released the other day so we’re here to celebrate this slice of creative loveliness.
What’s all this about, governor? Well, Jeeves, it’s an exploration adventure and puzzle game. As a diminutive space gnome obsessed with space travel, you, the player, must build a spaceship and travel to new worlds to uncover the truth about the cosmos.
This is essentially a fantabulous excuse for Amanita Design to be as staggeringly eccentric with character design as they care.
It’s a visual treat for gamers, but at the same time, this indie title packs soothing and intriguing gameplay features to keep you occupied.
Indeed, you well and truly are an alien in Somorost 3. You explore the strange worlds and curiosity gets the better of you.
This is all complemented by eerier sound effects, almost as much quirkiness as the Professional Moron blog, and elements of surreal humour.
How could you go wrong? It’s a wonderful little game and we’re delighted we’ve been able to play it this Easter weekend. Thanking you!
Perfecting The Oddball Odyssey

Samorost 3 is crammed full of peculiar, but relentlessly striking and inventive, animation. It’s kind of like Terry Gilliam’s Monty Python cut-out animations but even more fantastical and bizarre.
The oddball creatures you come across all have an unusual bulbous quality to them and they feature some eye-opening idiosyncrasies which will constantly surprise you.
Truly, it’s like stepping into a strange new world. It’s not a dangerous or unpleasant one, it’s merely mind-boggling and prone to confusing the heck out of you.
This is a puzzle game after all (not that the puzzles are overly taxing), but Samorost 3 is primarily about entering this strange fantasy land and ingratiating yourself with the locals.

On a final note, the soundtrack is absolutely glorious. It’s otherworldly type music which is most befitting for the oddness which is going on in the game.
It’s the type of thing Can would have recorded in the ’70s, and if you don’t believe us go and have a listen to the band’s Future Days album. Way ahead of their time, they were.
We provide a sample from the game below and, gosh darned it, you can pick Samorost 3 up from Steam any time you like.
It’s freshly released (it literally came out the other day, fools) and it has the squeaky clean polish of a cult classic already.
The Czechs have always been good at surreal stuff. Those of us who remember the old money had our cortices signed by the Mole back in the day – Pingu for 60s kids…
Didn’t Alexi Sayle do a sketch about Czech cartoons? Living blocks of flats chasing giant slugs rings a bell…
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I remember Pingu but I was dead during the 1960s so the Mole is beyond me. Alexei Sayle, however, used to haunt Manchester with his terrifying acts along with Rik Mayall and Ade Edmondson. There really should be a video game involving those three.
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That’d be cool…an interactive role-playing game based on an episode of the Young Ones maybe…? Bagsie me playing as Billy Bolowski…!
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Yeah, that’d be cool! I’d want to be Neil I think. Being a lazy hippy myself, it’d really get me in the mood of things.
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Neat! Looks and sounds fun!
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It be a glovely little adventure, it be. That wasn’t a typo, btw, I did mean to type glovely.
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