Kamiko: Short But Sweet (and cheap!) Indie Fun on Switch

It’s… Kamiko!

The ultra-cheap, SNES era Zelda inspired Kamiko hit the Nintendo Switch eShop recently and it’s a lovely slice of indie game magic.

A short affair, the title is only £5 (like, $7 or whatever) and like many indie games has a colourful world inspired by the early ‘90s era of Zelda-esque, RPG, arcade type romp alongs. What’s not to love? Oh yeah, you can only play as a woman.


WHAT!? Well, anyway, these aren’t scantily clad ladies, this is proper action type stuff with kickass digital women sprites ready to go out there and kick monster butt.

For a price like that it’s really one of those games you buy, download, and not expect too much from. This is, however, a fantastic little game which lovingly harps back to the golden era of gaming.

Yes, so Kamiko arrives from developer Skipmore over in Japan. You’d expect it to be Japanese from looking at it – it has a certain sheen only Nippon can produce.

This hasn’t stopped other indie developers having a go, of course, with carying levels of success. Kamiko is a success, we’re happy to note—it’s a mini-triumph!

Dedicated to Shinto beliefs (this, apparently, dates back to the 8th century and involves the worship of nature spirits and ancestors to maintain the balance of ancient and present day Japan), you fight as a mighty priestess who goes about taken on bad dudes and solving puzzles.

On paper, if you don’t play video games, that probably sounds pretty basic and, indeed, the application of these gaming tropes aren’t as advanced as, say, the recent Breath of the Wild.

However, it’s a charming arcade action game with lots of puzzles and some inventive bosses to take out, making it a short but blitzingly sweet affair. Marvellous!

Although the games press has been considerate towards the game, there are other reviews out there we’ve enjoyed.

Check out the Kamiko coverage on the excellent Well-Red Mage for a really detailed insight on this one (and many other titles).

That’s our plug for the day. Over and out (nearly – as we’ve got two games reviews today!).


Just to wrap this brief post up, Nintendo has really thrown its might behind small independent developers to support the wonderful indie scene.

The Tomorrow Corporation began it all with the arrival of three of its games, including the classic World of Goo.

New titles have arrived as well, namely a remake of Wonder Boy: The Dragon’s Trap which has received excellent reviews.

We haven’t played it yet, but the likes of Kamiko and a huge line up of other indies will make summer 2017 extra special on the Switch, even if Steam remains the go-to place for most of the happening indie titles.


  1. I wish it was on Steam. I think it’s great that Kamiko is on the Switch, but I’m really hoping it is a temporary exclusive. It would sell like hotcakes on the platform, and honestly, I don’t want to spend $300 to play a short $5 game. Maybe if there were more physical games for the Switch I would want to play, I might pull the trigger and buy one, but as of right now, there is nothing for me. So, I’ll have to go without Kamiko.

    Many complain about systems having a lack of exclusives, but this is the downside when it comes to shiny exclusive titles. A bunch of players have to miss out.

    Liked by 1 person

    • I don’t KAMIKO is quite the game to get a Switch for, no, it’s very short but reasonably enjoyable. I’d be more interested in getting Breath of the Wild, which I think is one of the best games of all time. Well worth the £300! On Steam, there are plenty of better alternatives to KAMIKO.

      I’m a Steam and Switch gamer. I typically find most games from the PS/Xbox wind up on Steam, so it limits the problems with exclusives. Nintendo is the main console with exclusives, really, it just depends if Zelda/Metroid/Mario are your thing.


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