Neversong is a pleasant surprise of a 2D puzzle-platformer! By US indie developers Atmos Games and Serenity Forge.
Game designer Thomas Brush is the leading creative brain behind the title, providing the level design, art, and soundtrack.
The psychological adventure game is good fun. And we’re here to get all Neversong about it and all that.
Awake From a Coma in Neversong
Neversong is available on most things. Steam, Smartphone (iOS), PS4, Switch, Xbox One. It launched in 2020.
In the game, you star as Peet. A brief story section reveals his bestest friend, Wren (a human female), was kidnapped. And Peet has awoken from a coma.
When he wakes up, all the parents are gone and kids overrun his hometown.
Solution!? Platform the bejeezus out of things until you unlock the mystery! What plays out here is a mini-Metroidvania adventure of about three-five hours.
You have to get Peet back on the road to recovery (and to find Wren). And it all looks rather nice indeed with a distinctive art style.
There are elements of puzzle solving, exploration, and story development. Here it is playing out over the first 30 minutes.
Neversong is good game with many highlights. It has a chirpy sense of fun about it, mixed alongside the brooding sense of impending doom.
There’s voice acting, great artistic backdrops, and some nifty power-ups to get you exploring the Neversong world in full.
And to complement that, Thomas Brush’s soundtrack has a fine piano tinkling quality to proceedings.
Initially, we thought the game was going to be a mental health type of jaunt similar to the RPG OMORI or platformer Celeste.
Neversong is somewhat similar, taking in dark themes and concepts of personal trauma. But it kind of does it more along the lines of Amanita Design’s Happy Game, as elements of dark humour and horror abound.
It’s not a revolutionary platformer in any respect, but it’s a fine one all the same.
Short, but with its distinctive orange colour scheme and interesting developments we found it very entertaining indeed. Although, on the downside, some of the level design can be rather frustrating. Slight mistakes are sometimes punished with tedious backtracking… it can be a drag.
Neversong, however, is a bouncy little indie game and one we enjoyed spending time playing. It received mixed reviews in the press, but we have plenty of time for it and can recommend it to anyone who has their interest piqued by its unique looks.