The sequel to one of the most difficult games of all time (the notorious Ghosts ‘N Goblins) hit the gaming world in 1991. It’s from industry legends Capcom, who (inexplicably) made the game almost as stunningly difficult as the last one (but with overhauled graphics to showcase the SNES’ capabilities).
Super Ghouls ‘N Ghosts
There’s something about this game that makes us think about rainy days in childhood. You look outside, see it’s heaving it down, so stay in and try (once again) to try and defeat this bloody thing.
It’s tough! From the word go, too, with its arcade-like action platforming agenda. Literally, from the word go you’re moving to the right in yet another 2D Flatland recreation and you’re going to die quickly.
It’s debatable whether the first outing in the series is any good as it’s so unbelieavbly difficult. Whilst Super Ghouls ‘N Ghosts is also as tough as nails, the difference here is it’s a great game.
Unquestionably – there’s a lot going on, the challenge is full-on, but it’s also engaging and rewarding.
There’s a nifty double jump to help you through your adventure, but it’s the standard two-hits-and-dead routine. Plus, if you get hit you get thrown back.
But you can really revel in this early SNES title, which shows off some of the sprite graphics of the era really well. This gem is on the SNES Classic Mini, so if you to take it on it’s right there.
James & Mike Mondays
Becoming stuck on one level, Rolfe’s frustration boils over with a manic outburst at 12 minutes and 30 seconds – and it’s a joy to see. If you want to nerd out a bit, then watch the full three parts.