Supraland: Six Inches Under is a Brilliant Puzzler 🤠

Supraland Six Inches Under

After the surprise awesomeness of Supraland (2019), Six Inches Under is DLC for the main game that launched in January 2022.

Developer Supra Games (one man indie team David Münnich) is working on a full sequel right now in the form of Supraworld, so this is a welcome five-hour little reprieve whilst we wait for that!

It’s more than welcome, too, as the result is another magnificent blend of Portal meets Zelda meets Zelda (with puzzles galore).

Explore Another Mighty Sandbox in Supraland: Six Inches Under

Available for PC, PS4, Nintendo Switch, and Xbox, this is a clever sandbox game in more ways than one. In gaming, sandbox titles offer players a great deal of freedom in how they approach a title.

Six Inches Under also takes place in a sandbox.

The game follows on after the first Supraland where you reside in the sandbox kingdom. It’s like Toy Story a bit, with all the little figures alive in the sandpit. If you look up into the sky, in the distance you’ll see your owner—the young boy who plays with you in the sand.

Although a sandbox game, this is a bit like an FPS Metroidvania.

It’s brilliant fun. There’s a small plot at the start, with the sandbox kingdom plunged into chaos. It’s your job to go and restore order as you take control of a blue figurine. In first-person-perspective, you then go forth to solve puzzles and manipulate the world around you.

It’s the impish and mischievous puzzle-solving that really drives the experience. It all plays like this (a preview of the game’s start, eh).

As is so often the case with games like this, don’t be put off by the cutesy aesthetics. This is one challenging game, the puzzles can be quite merciless in their demands.

It’s not a game for casual romping, either, you really need your brain switched on.

As this is DLC (downloadable content), Six Inches Under doesn’t really advance on its predecessor much. It’s more of the same… but the first game is so wonderful in its delivery, that’s kind of a welcome thing. You just want to play more of it, explore, discover, tap open the quirks, and revel in the charming nature of the gameplay.

You get around five hours of gameplay with this one.

Totally worth it. Once you get started it’s difficult to stop—addictive! You can’t help but swoon for the way the gameplay arc is presented, with clever puzzles, but ones that are always ready to reveal themselves if you’re happy to embrace a sense of glee.

And a Few Notes on the Beautiful, Peaceful Soundtrack to the Supraland Games

Unfortunately, we couldn’t find much of the game’s excellent soundtrack available. It’s in the same style as Supraland, though, and here’s a sample of the peaceful work

Unfortunately, David Münnich hasn’t revealed many details about the score for the Supraland games. Other than to say he doesn’t really know, as the music is licensed. He said on Steam in April 2021:

“I simply don’t know exactly [where the music is from] because I licensed multiple music packs. But the one you linked is one of them.”

We think it means he’s picked it up multiple music packs that were pre-made, so this is a rare occasion a composer hasn’t specifically created music for a game.

Not that it matters, as the music chosen by Münnich is perfect for the experience.

We’ll add Münnich has stated he intends to create a new score for future titles, which we guess will mean for Supraworld (whenever it launches).

Dispense with some gibberish!

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