
Our love for indie games has led us to discover all manner of new music artists. And it’s helped us appreciate genres we may have previously sneered like muppets at.
Case in point? Logan Gabriel’s amazing electronic music across the brilliant indie game SPACEPLAN (2017). We used to be a bit snotty about it but now… well, we’re not snotty (unsnotty) about such noises.
His work on this game was outstanding and he added new compositions to the game’s 2023 update (side b), which includes the magnificent Muo. We hope you enjoy this stuff.
The Cosmic Highs of Logan Gabriel’s SPACEPLAN Score
SPACEPLAN is a fast-paced clicked game based on a disastrous misinterpretation of Stephan Hawking’s physics concepts. The result? Many potatoes.
Plus, some bangin’ beats! Contiguous above is one of the more introspective, melodic numbers. But this is the beauty of the game and how the score complements its mechanicsβthe music shifts around, adds in new tempos, and just adds so much glory to your efforts.
It’s one of our favourite indie games. One of our favourite indie game scores, too, not least since Gabriel added Muo to proceedings last year.
Despite out love for Muo, the monster number for us is still Launch.
This one has ended up being a empowering number for us, egging on our working requirements with its pelting beat.
We’ve nodded previously towards other modern greats. Floex’s beautiful ambient music is a very high level to reach, but Gabriel’s work here is very close indeed. If not, at his very best moments, matching the Czech composer.
Other favourites of ours include Lost. And we should add, you can find all of this work on YouTube (for free) on Gabriel’s channel.
He did a really magnificent job with this capturing that sense of sweeping cosmic might. The score is also integral to SPACEPLAN’s looping clicker gameplay, keeping you enthralled as you dive on further into the absurd narrative.
The music actually provides a great deal of impending profundity to what, over time, develops into a quite ridiculous potato-based concept.
Which we think adds extra clout to a perfect of video game meets music.
Want the whole thing? You can buy it on Bandcamp: SPACEPLAN (Original Score). Worth every penny… dollar. Whatever.
And a Bit About SPACEPLAN
Available on PC and mobile, this is a great little clicker game that’s addictive, funny, and boasts this magnificent music. It’s only like Β£2 ($4) and lasts for around four-five hours on your first playthrough.
Highly recommended from us! Just ensure you stick your earphones in the very moment you commence.
Oh Yes! And a Little Bit About Logan Gabriel
Based in Berlin, Logan Gabriel is an ambient specialist who creates cinematic landscapes through sound. He’s American, though, just someone who’s shifted to the ever-excellent Germany.
We didn’t know until researching this feature, but he’s also provided a score to the excellent diddy handheld Playdate. That’s on the game Pick Pack Pup, which is one we’ve played! Huzzah!
But he’s also worked on a Game of Thrones mobile game. But he’s also collaborated with Devolver Digital (one of our favourite indie game publishers, as opposed to developers) and that’s a magnificent thing.
We look forward to more of his work. This stuff be golden.
